Bio

My approach to game design is built on a diverse audiovisual foundation. With a background in directing, screenwriting, and digital content creation, I’ve developed a deep understanding of pacing, audience engagement, and project management.

Today, I channel that creative drive into game development and design. Whether I’m working independently or collaborating with a large team, I thrive on finding new solutions and seeing complex projects through to completion.

When I'm not working, I’m a cinephile who loves visiting art exhibitions, watching a good hockey game, and catching local stand-up comedy. I also still write a ton for fun, and as a naturally curious person, I'm always up for a good discussion!

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